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Never Alone: Video Games as Interactive Design. Paola Antonelli, Anna Burckhardt, Paul Galloway

Never Alone: Video Games as Interactive Design


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ISBN: 9781633451414 | 140 pages | 4 Mb
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  • Never Alone: Video Games as Interactive Design
  • Paola Antonelli, Anna Burckhardt, Paul Galloway
  • Page: 140
  • Format: pdf, ePub, fb2, mobi
  • ISBN: 9781633451414
  • Publisher: The Museum of Modern Art
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Read book free online no downloads Never Alone: Video Games as Interactive Design 9781633451414 by Paola Antonelli, Anna Burckhardt, Paul Galloway (English literature)

An exploration of interaction design through 35 classic examples of video games, from Space Invaders to Minecraft Our lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognized as objects of design—and even less as objects of interactive design. In video games, however, users are acutely aware of their relationship with the interface, making video games compelling examples of this important field of contemporary design. Published in conjunction with an exhibition at the Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive design by examining 35 video games created between 1972 and 2018—from Space Invaders (1978) and Pac-Man (1980) to The Sims (2000) and Minecraft (2011). An overarching essay by curators Paola Antonelli, Anna Burckhardt and Paul Galloway presents the pioneering criteria by which MoMA has selected these video games for its collection, as well as the protocols for their acquisition, display and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.

Never Alone | Thames & Hudson Australia & New Zealand
Published in conjunction with an exhibition at The Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive 
Scott Snibbe | MoMA
Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.
A spotlight on the art of video games | WIRED Middle East
Currently, Antonelli is curating Never Alone, an exhibit on video games and interactive design opening at the museum this weekend.
Amazon | Never Alone: Video Games As Interactive Design
Never Alone: Video Games As Interactive Design ペーパーバック – 2022/10/4 ; 英語版 Paola Antonelli (編集), Anna Burckhardt (著), Paul Galloway (著) & 1 その他 
WIRED on Twitter: "Paola Antonelli, a curator for New York's
Paola Antonelli, a curator for New York's Museum of Modern Art is curating Never Alone, an exhibit on video games and interactive design opening 
Never Alone: Video Games as Interactive Design - Bookshop
An exploration of interaction design through 35 classic examples of video games, from Space Invaders to MinecraftOur lives are increasingly lived on screens 
Never Alone (video game) - Wikipedia
Never Alone (video game) ; Upper One Games · E-Line Media · Sean Vesce · Matt Swanson.
MoMA: Never Alone: Video Games & Other Interactive Design
Sep 10, 2022 — The interfaces we use to access them—from Zoom to FaceTime, WhatsApp to Discord, Roblox to Fortnite—are visual and tactile manifestations of 
Never Alone: Video Games as Interactive Design (Paperback)
Published in conjunction with an exhibition at the Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive 
Never Alone: Video Games as Interactive Design - Ceny i opinie
Never Alone: Video Games as Interactive Design Literatura obcojęzyczna już od 191,00 zł - od 191,00 zł, porównanie cen w 2 sklepach.
Toru Iwatani - MoMA
Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.

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